Over the weekend we refought the 'Command and Colors' scenario of Quatre Bras using our modified rule set. I chose to be the Prince of Orange (error), William, my nephew played Picton and the British, while my brother Phil played the French:
I forgot to take pictures of the initial setup so we join the action after the first couple of turns:
The battle kicked off with a French artillery attack against the Allies forward positions on the ridge while the French light supported by cavalry moved against Nassau and Brunswick troops in Bossau Wood on their right. Initially the Allies did well as Nassau and Brunswickers supported by light cavalry (Hussars) drove the French infantry back, although an artillery battery on the edge of the wood was quickly lost.
Meanwhile on the higher ground in the centre the Dutch and Brunswick infantry were quickly thrown back with heavy losses from French artillery fire:
The French assault in the centre began as the British and Allies scrambled to restore the line. Both the Nassau and Brunswick infantry had been severely mauled. The remnants of the battered Brunswick and Nassau battalions regroup around Quatre Bras village.
Over in the wood the battled ebbed and flowed as infantry battle it out amongst the trees, however, the first regiment of Kellerman's Cuirassiers crosses the stream and attacks the Allied light cavalry
The Cuirassiers crash into the Hussars and close in on Quatre Bras itself.
The Hussars run and for a moment the French control the high ground in front of the village.
The Cuirassiers however are exposed and take further casualties and are seen off by the Brunswick Lancers.
The area on the Allied right continues to be the French main effort with more french cavalry poring over the stream. A battalion of Dutch Militia bravely stand in the way of the French, but failing to form square they are ridden down by French Lancers
In the woods the Skirmishers continue to battle away with no side making any real progress.
The charge of the Brunswick Lancers checks the French advance in the centre forcing some infantry into a square:
And the arrival of fresh British infantry gives the allies hope of restoring the situation:
Over on the allied right the battle continues with both sides taking casualties, the plucky Brunswick Jaegers are forced back leaving just the Nassau Grenadiers holding the wood.
The British advance successfully regains the high ground, destroying the French battalion that had formed a square, but they began to suffer a similar fate as the Dutch and Brunswickers with the high ground being swept by the French artillery.
Then a devastating event occurred as Kellerman's second Cuirassier regiment sweeps in and catch a British battalion in the open, who fail to form square. The battalion is destroyed and the Allied counter attack begins to fail as the second British battalion suffers heavily from artillery and musketry.
The Cuirassiers move along the ridge and destroy the remaining Brunswick Lancers and the Prince of Orange is unhorsed.
A fantastic looking game Bob - on to Waterloo...?
ReplyDeleteActually, we fought Ligny last night, so that will be the next battle report. But, yes, Waterloo hopefully some time this year.
DeleteAll that effort just for the Frogs to win? Melt them down! 🤣
ReplyDeleteNot only that, my command of Dutch and Brunswickers was virtually destroyed by the third turn!
DeleteSplendid stuff indeed Bob…
ReplyDeleteAll the best. Aly
Thanks Aly, it was an exciting battle, although once the allies collapsed the end was inevitable.
DeleteMagnificent looking Bob! Well worth the frenzy of painting beforehand!
ReplyDeleteAll the best,
DC
Thanks David. Given their performance I wonder why I bothered painting so many Dutch and Brunswickers! But they did look splendid.
Delete