A few more Airfix 1/32 scale figures. At last I have acquired a Bren gunner figure, who is supported by two riflemen:
In addition I have a Japanese officer and another kneeling firing soldier:
A few more Airfix 1/32 scale figures. At last I have acquired a Bren gunner figure, who is supported by two riflemen:
In addition I have a Japanese officer and another kneeling firing soldier:
Having acquired some German half-tracks and painted them in early war colours I decided that they needed a crew. having done that, using some old Airfix Germans, I then thought that some passengers were required. This then took on the shape of an early war Panzer grenadier battalion:
I am now working on some additional elements, such as anti-tank, mortar and heavy machine gun sub-units. The half-tracks are from a mix of manufacturers. One came with a rather large and ugly anti-tank gun mount, which I replaced with and Airfx PAK anti-tank gun with the base removed - still inaccurate but better looking!Enthused by his initial wargame, Ben requested another game before he had to head off home. We chose a Normandy scenario based upon the operation to secure the village of Maltot near to Hill 112.
Maltot village, held by elements of 272 Infantry Division and supported by 10th SS Panzer Division in reserve, was a key objective for the Allies, in order to secure the high ground over looking Caen, Hill 112.
Here is the centre of Maltot, with German defences extended forward into the hedgerows and buildings.
On the British right flank are the Churchill tanks of 9RTR, supported by 5 Wilts and a 25pdr battery in direct support.My grandson, Ben, came to stay for the weekend and he wanted me to show him an example of a wargame. I set up a small game based in WW2 using adapted Memoir '44 rules. The game was based on a German attack to secure a river crossing and an iron works being held by Soviet forces.
The objective. German tanks have already crossed the river further upstream in a picture taken towards the end of the game:
I played the Germans and began my attack in true blitzkrieg style, with a massive armoured assault, supported by Stuka dive bombers and artillery:
Last night I finished the remaining Japanese infantry, mainly heavy weapons. There is a light mortar and light machine gun, both by Airfix; also a heavy machine gun. Two more Airfix charging infantry finish off this batch.
I am not too sure where the heavy machine gun came from, possibly BMC, but I may be wrong.
Last night I finished off the other half of the box of HaT Italian infantry.
I also managed to acquire two boxes of Italeri Republican Roman infantry, which when painted will complete my Roman army. They are in the process of being cleaned up and primed for painting.
Continuing my experiments with WW2 figures and Speed Paints, I have just completed some Airfix Australian infantry. Getting the green shade was a challenge but I finished up with a 2:1 ratio mix of 'Holy White' and 'Camo Green'. The white is actually a light grey. The webbing is 'Pallid Bone'.
The figures were quite clean with good definition and nice detail.
These were the only Australians that I have, so I am missing a couple of poses, including a Bren gunner figure.Most of my painting using Speed paints has been on figures of a more colourful nature. I thought it might be fun to try the techniques on some WW2 figures.
Choosing the right colours was an interesting exercise, as the paints seem to be tailored towards the fantasy world, with 'Goblin Skin', 'Slaughter Red' and 'Palid Bone' being examples. However, it is possible to mix the paints and to thin them down to make lighter tones.
As an experiment, I primed and based some 54mm Airfix Japanese and a single Britains 8th Army figure. Here are the results:
I thought that I would set out on the table my collection of Roman/Carthaginian figures as they would be for a Command and Colors game. Just about enough for a number of the scenarios:
With just a few more figures to go I am almost ready for the first game.
Coming to the end of the production line now. This latest batch are HaT 1/32 scale aliied Italian cavalry.
They were a joy to paint using a mix of Speed and Acrylic paints:
I shall soon be in a position to display the two complete armies with a Command Colors Ancient wargame.
Another batch of figures are completed. A set of HaT Republican Roman Velites (light infantry) as well as a Carthaginian war elephant and crew.
The Velites wear the classic wolf skins and carry javelins and swords:
The Carthaginian War Elephant has a crew of three, a driver, a soldier with a long pike and a standard bearer. The set makes up into a nice model; however, it is quite small, probably closer to 1/35 scale, maybe even 1/48. That said it looks OK and I am sure that it will blend in on the wargames table:
Yesterday, Bob Black came over with the aim of completing our unfinished Battle of the Boyne game. We left the game a couple of weeks ago with the Williamite forces struggling to gain a foothold on the Jacobite side of the river. Several attempts had been thwarted with the loss of two foot regiments.
Jacobite cavalry charges had also succeeded in pushing back William's advance, destroying a Dutch unit, but the Jacobite cavalry had suffered with two horse regiments having to leave the field.
We catch up with the action once again over on the Williamite left, as Schomberg's cavalry crash into Dillon's Irish Piquets. Kirke's regiment crosses the river in support. The Irish infantry are pushed back as William gains a toe hold on the left.
In the centre, James orders more infantry to advance down to the river bank, facing Danish and English troops.This was an excellent game which we both enjoyed. Plans are being hatched for a rematch, possibly an early Jacobite Rebellion action set in Scotland.