My brother visited over the weekend, and being a fellow wargaming it seemed a good opportunity to play test my version of Charles Grant's tank battle rules, extracted from his book 'Battle'. I converted these rules to be played on a hex grid, as opposed to measuring moves and firing ranges:
The scenario I used was a meeting engagement to secure a village that sits on an important road junction somewhere in Russia in 1943. The Germans enter from the right and the Soviets from the left:
We arranged our forces on the table and I decided to concentrate my armour on the left flank, with the aim of holding the high ground and picking off the Soviets at long range using the Panthers. The Soviets advanced cautiously on a broad front across the whole board.
Initially things went well for the Germans, as a Panther round slams into a T-34/85 advancing down the left road and it burns blocking the road:
At this point things looked good for the Germans, who planned to continue to fire concentrated attacks at individual advancing Soviet tanks; however, in the next round of shooting another T-34 is destroyed, but a side shot takes out one of the Panthers (in the foreground):
Overall, this was a very quick (less than an hour) fun game. The rules worked really well and there could have been a different result with a little more luck on the German side.
Next I will begin developing some infantry and artillery rules.