Under cover of artillery the infantry, supported by engineers breached the minefield, losing a unit in the process:
After a brisk battle Grainville fell and British armour began to pour through the minefield breach; However, just as it looked as though the first objective was secure, a Battalion of SS Panther tanks swept around the british flank, shot up a Regiment of M10s, forcing the other British armour to redeploy to meet this threat:
Eventually the Panthers were beaten off, but the British attack became bogged down as 88mm guns in a wood, supported by dug in infantry, picked off the allied tanks:
An airstrike severely damaged German infantry in and around Garvus:
While the fight for the Grainville salient continued, attention shifted to the left and the British attempted to force three armoured Regiments, equipped with Churchills across the river:
:Eventually Garvus too fell, but the British forces here were spent, having lost most of their armour. The British now turned their attention to the Centre and a very expensive attack, several withdrawals and counter attacks.
Eventually British infantry managed to force their way into Tourmauville village. This tipped the balance in favour of a British victory (memoire '44 score 8-7, with 3 objectives taken).
Overall this was a fun game to play, moving along quite briskly. The adjusted rules worked well, although a couple of further adjustments will be needed. In terms of the outcome, the British were nowhere near taking Hill 112, but they did manage to establish two bridgeheads over the Odon. The river was a formidable obstacle, stoutly defended by SS Panzer Grenadiers, with armour and anti-tank guns proving to be highly effective.
Having read accounts of Operation Epsom and Jupiter in June/July 1944 I understand a little of what a tough action it must have been.